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Evolving Strategies for the Prisoner's Dilemma | |||||||||
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See:
Description
| Class Summary | |
| EmeraldTheme | This class implements a custom 'green' look and feel to replace the default Java metal look and feel. |
| GraphPanel | A 2D Line graph, displaying data from 3 sources |
| InteractivePanel | Interactive Prisoner's Dilemma Panel. |
| MenuFrame | Main program frame, contains a menubar with options to configure rules settings, manage saved strategies and select the current type of game. |
| PayOffPanel | Custom JPanel which displays the current payoff matrix
as specified by the current Rules
Payoff matrix is displayed as: |
| PrisonerDialog | A Dialog displaying a list with functions to allow the user to manage the list |
| RulesDialog | A Dialog displaying a set of Rules with controls
to modify the Rules |
| SaveDialog | A Dialog which allows the user to enter a strategy name as text |
| SpatialPanel | A Panel displaying the GUI for viewing and manipulating
Spatial grid Evolution. |
| StrategyDialog | Dialog displaying a Prisoner's strategy |
| SwingWorker | This is the 3rd version of SwingWorker (also known as SwingWorker 3), an abstract class that you subclass to perform GUI-related work in a dedicated thread. |
| TournamentPanel | A Panel displaying the GUI for viewing and manipulating IPD
Tournament Evolution. |
Provides a set of Prisoner Dilemma user interface components. Contains classes which allow the graphical presentation and manipulation of Prisoner Dilemma components.
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Andrew Errity [99086921] | |||||||||
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