RoboProf

RoboProf papers

Overview

The World Wide Web (WWW) provides so many advantages from an educational point of view that most people don't see the disadvantages. These are Interestingly these features that the WWW lacks are exactly those provided by some adventure games. These come in text based form, as in the classic 'adventure' game from the mainframe world, and now in the very poplular graphic form of games such as Doom and Quake.

These latter games are highly addictive and cause players to miss food and sleep. They work by providing challanges to the player, when that is solved the player can progress. Progress is visible and the direction is always clear (though a player can always retreat and reflect if required.

Now it is going to be difficult for an educational program to provide the same motivational force as a game, and I won't pretend to try. But it is possible to use some of the ideas to cure the WWW's defects.

The big problem is to find appropriate challanges. Once you have challanges then you can use an electronic book format to control progress through the course.

Papers

Last modified Jul '99 by Charlie Daly See also the Education page Email: cdaly@compapp.dcu.ie