Dr. Mark Humphrys

School of Computing. Dublin City University.

Home      Blog      Teaching      Research      Contact

My big idea: Ancient Brain


CA216      CA249      CA318

CA400      CA651      CA668

WWM - Part 4 - References


Direct links to many of these authors and papers may already be found in my PhD references and so are not duplicated here.

Aylett, Ruth (1995), Multi-Agent Planning: Modelling Execution Agents, Papers of the 14th Workshop of the UK Planning and Scheduling Special Interest Group.

Axelrod, Robert and Hamilton, William (1981), The evolution of cooperation, Science 211(4489):1390-6.

Axelrod, Robert (1984), The evolution of cooperation.

Baum, Eric B. (1996), Toward a Model of Mind as a Laissez-Faire Economy of Idiots, Proceedings of the Thirteenth International Conference on Machine Learning.

Blumberg, Bruce (1994), Action-Selection in Hamsterdam: Lessons from Ethology, Proceedings of the Third International Conference on Simulation of Adaptive Behavior (SAB-94).

Bosak, Jon and Bray, Tim (1999), XML and the Second-Generation Web, Scientific American, May 1999.

Brooks, Michael (2000), Global Brain, New Scientist, 24th June 2000.

Brooks, Rodney A. (1986), A robust layered control system for a mobile robot, IEEE Journal of Robotics and Automation 2:14-23.

Brooks, Rodney A. (1991), Intelligence without Representation, Artificial Intelligence 47:139-160.

Brooks, Rodney A. (1997), From Earwigs to Humans, Robotics and Autonomous Systems, Vol. 20, Nos. 2-4, June 1997, pp. 291-304.

Brooks, Rodney A.; Breazeal, Cynthia; Marjanovic, Matthew; Scassellati, Brian and Williamson, Matthew M. (1998), The Cog Project: Building a Humanoid Robot, Computation for Metaphors, Analogy and Agents, Vol. 1562 of Springer Lecture Notes in Artificial Intelligence, Springer-Verlag, 1998.

Bryson, Joanna (2000), Cross-Paradigm Analysis of Autonomous Agent Architecture, Journal of Experimental and Theoretical Artificial Intelligence (JETAI) 12(2):165-89.

Bryson, Joanna (2000a), Hierarchy and Sequence vs. Full Parallelism in Reactive Action Selection Architectures, Proceedings of the Sixth International Conference on Simulation of Adaptive Behavior (SAB-00).

For re-implementing Tyrrell see here.

Bryson, Joanna; Lowe, Will and Stein, Lynn Andrea (2000), Hypothesis Testing for Complex Agents, Proceedings of the NIST Workshop on Performance Metrics for Intelligent Systems.

Clocksin, William F. and Moore, Andrew W. (1989), Experiments in Adaptive State-Space Robotics, Proceedings of the 7th Conference of the Society for Artificial Intelligence and Simulation of Behaviour (AISB-89).

Daniels, Marcus (1999), Integrating Simulation Technologies With Swarm, Proceedings of the Workshop on Agent Simulation: Applications, Models, and Tools, University of Chicago, Oct 1999.

Darwin, Charles (1859), The Origin of Species.

Dawkins, Richard (1976), The Selfish Gene.

Diamond, Jared (1997), Guns, Germs and Steel: The Fates of Human Societies, Jonathan Cape, London.

Digney, Bruce L. (1996), Emergent Hierarchical Control Structures: Learning Reactive/Hierarchical Relationships in Reinforcement Environments, Proceedings of the Fourth International Conference on Simulation of Adaptive Behavior (SAB-96).

Ginsberg, Matthew L. (1991), Knowledge Interchange Format: The KIF of Death, AI Magazine, Vol.5, No.63, 1991.

Goertzel, Ben (1996), The WorldWideBrain: Using the WorldWideWeb to Implement Globally Distributed Cognition, goertzel.org/papers/wwb.html

Goldberg, Ken; Santarromana, Joseph; Bekey, George; Gentner, Steven; Morris, Rosemary; Sutter, Carl and Wiegley, Jeff (1996), A Tele-Robotic Garden on the World Wide Web, SPIE Robotics and Machine Perception Newsletter, 5(1), March 1996.

Goldberg, Ken; Chen, Billy; Solomon, Rory; Bui, Steve; Farzin, Bobak; Heitler, Jacob; Poon, Derek and Smith, Gordon (2000), Collaborative Teleoperation via the Internet, IEEE International Conference on Robotics and Automation (ICRA-00).

Grefenstette, John J. (1992), The Evolution of Strategies for Multi-agent Environments, Adaptive Behavior 1:65-89.

Harvey, Inman; Husbands, Philip and Cliff, Dave (1992), Issues in Evolutionary Robotics, Proceedings of the Second International Conference on Simulation of Adaptive Behavior (SAB-92).

Heylighen, Francis (1997), Towards a Global Brain: Integrating Individuals into the World-Wide Electronic Network, published in German in Brandes and Neumann, eds., Der Sinn der Sinne (Steidl Verlag, Gottingen), but available in English at: pespmc1.vub.ac.be/papers/GBrain-Bonn.html

Holland, John H. (1986), Escaping Brittleness: The possibilities of General-Purpose Learning Algorithms applied to Parallel Rule-Based Systems, in Michalski et al., eds., Machine Learning: an Artificial Intelligence approach, Vol.2.

Humphrys, Mark (1989), The MGonz program, computing.dcu.ie/~humphrys/eliza.html

A better reference to the above is now: Humphrys, Mark (2008), "How my program passed the Turing Test", Parsing the Turing Test, Robert Epstein, Gary Roberts and Grace Beber (eds.), Springer, 2008.

Humphrys, Mark (1991), The Objective evidence: A real-life comparison of Procedural and Object-Oriented Programming, technical report, IBM Ireland Information Services Ltd.

Humphrys, Mark (1997), Action Selection methods using Reinforcement Learning, PhD thesis, University of Cambridge, Computer Laboratory (Technical Report no.426).

Humphrys, Mark (1997a), AI is possible .. but AI won't happen: The future of Artificial Intelligence, the "Next Generation" symposium, the "Science and the Human Dimension" series, Jesus College, Cambridge, Aug 1997.

Humphrys, Mark (1999), Why on earth would I link to you?, The Irish Times, 15th Feb 1999.

Hutchens, Jason (undated), How MegaHAL works, amristar.com.au/~hutch/megahal/How.html

Kaelbling, Leslie Pack (1993), Hierarchical Learning in Stochastic Domains, Proceedings of the Tenth International Conference on Machine Learning.

Kaelbling, Leslie Pack; Littman, Michael L. and Moore, Andrew W. (1996), Reinforcement Learning: A Survey, Journal of Artificial Intelligence Research 4:237-285.

Karlsson, Jonas (1997), Learning to Solve Multiple Goals, PhD thesis, University of Rochester, Department of Computer Science.

Lawrence, Steve; Giles, C. Lee and Bollacker, Kurt (1999), Digital Libraries and Autonomous Citation Indexing, IEEE Computer, 32(6):67-71.

Lin, Long-Ji (1993), Scaling up Reinforcement Learning for robot control, Proceedings of the Tenth International Conference on Machine Learning.

Maes, Pattie (1989), How To Do the Right Thing, Connection Science 1:291-323.

Maes, Pattie (1989a), The dynamics of action selection, Proceedings of the 11th International Joint Conference on Artificial Intelligence (IJCAI-89).

Martin, Francisco J.; Plaza, Enric and Rodriguez-Aguilar, Juan A. (2000), An Infrastructure for Agent-Based Systems: an Interagent Approach, International Journal of Intelligent Systems 15(3):217-240.

McCallum, Andrew; Nigam, Kamal; Rennie, Jason and Seymore, Kristie (2000), Automating the Contruction of Internet Portals with Machine Learning, Information Retrieval Journal 3:127-163.

McFarland, David (1989), Problems of Animal Behaviour.

Minsky, Marvin (1986), The Society of Mind.

Minsky, Marvin (1991), Society of Mind: a response to four reviews, Artificial Intelligence 48:371-96.

Minsky, Marvin (1996), How Computer Science Will Change Our Lives, plenary talk, Artificial Life V.

Moore, Andrew W. (1990), Efficient Memory-based Learning for Robot Control, PhD thesis, University of Cambridge, Computer Laboratory.

Nilsson, Nils J. (1995), Eye on the Prize, AI Magazine 16(2):9-17, Summer 1995.

Noda, Itsuki; Matsubara, Hitoshi; Hiraki, Kazuo and Frank, Ian (1998), Soccer Server: A Tool for Research on Multiagent Systems, Applied Artificial Intelligence 12:233-50.

Download server here. Or see open source.

Numao, Masayuki (2000), Long-term learning in Global Intelligence, 17th Workshop on Machine Intelligence (MI-17), Bury St Edmunds, Suffolk.

Nwana, Hyacinth S. (1996), Software agents: an overview, Knowledge Engineering Review, 11(3).

Also here and here.

Ono, Norihiko; Fukumoto, Kenji and Ikeda, Osamu (1996), Collective Behavior by Modular Reinforcement-Learning Animats, Proceedings of the Fourth International Conference on Simulation of Adaptive Behavior (SAB-96).

Paulos, Eric and Canny, John (1996), Delivering Real Reality to the World Wide Web via Telerobotics, IEEE International Conference on Robotics and Automation (ICRA-96).

Pell, Barney (1993), Strategy Generation and Evaluation for Meta-Game Playing, PhD thesis, University of Cambridge, Computer Laboratory.

[PhD] is shorthand for [Humphrys, 1997].

Pollack, Jordan B. (1989), No Harm Intended: A Review of the "Perceptrons" expanded edition, Journal of Mathematical Psychology, 33(3):358-65.

Porter, Brad; Rangaswamy, Sudeep and Shalabi, Sami (undated), Collaborative Intelligence - Agents over the Internet, Undergraduate final year project, MIT Laboratory of Computer Science.

Ray, Thomas S. (1995), A proposal to create a network-wide biodiversity reserve for digital organisms, Technical Report TR-H-133, ATR Human Information Processing Research Laboratories, Japan.

Ring, Mark (1992), Two Methods for Hierarchy Learning in Reinforcement Environments, Proceedings of the Second International Conference on Simulation of Adaptive Behavior (SAB-92).

Rosenblatt, Julio K. (1995), DAMN: A Distributed Architecture for Mobile Navigation, Proceedings of the 1995 AAAI Spring Symposium on Lessons Learned from Implemented Software Architectures for Physical Agents.

Rosenblatt, Julio K. and Thorpe, Charles E. (1995), Combining Multiple Goals in a Behavior-Based Architecture, Proceedings of the 1995 International Conference on Intelligent Robots and Systems (IROS-95).

Russell, Peter (2000), The Global Brain Awakens, Element Books.

Simmons, Reid G.; Goodwin, Richard; Haigh, Karen Zita; Koenig, Sven; O'Sullivan, Joseph and Veloso, Manuela M. (1997), Xavier: Experience with a Layered Robot Architecture (also here), ACM SIGART Intelligence magazine.

Sims, Karl (1994), Evolving 3D Morphology and Behavior by Competition, Artificial Life IV Proceedings.

Singh, Satinder P. (1992), Transfer of Learning by Composing Solutions of Elemental Sequential Tasks, Machine Learning 8:323-339.

Sloman, Aaron and Logan, Brian (1999), Building cognitively rich agents using the SIM_AGENT toolkit, Communications of the ACM, 43(2):71-7, March 1999.

Spolsky, Joel (2000), "Things You Should Never Do, Part I", Joel on Software, joelonsoftware.com

Steels, Luc and Kaplan, Frederic (1999), Bootstrapping Grounded Word Semantics, in Briscoe, Ted, ed., Linguistic evolution through language acquisition: formal and computational models, Cambridge University Press.

Steels, Luc (2000), The Emergence of Grammar in Communicating Autonomous Robotic Agents, Proceedings of ECAI 2000.

Stein, Matthew R. (1998), Painting on the World Wide Web: The PumaPaint Project, IEEE / RSJ International Conference on Intelligent Robotic Systems (IROS-98).

Stone, Peter and Veloso, Manuela (2000), Multiagent Systems: A Survey from a Machine Learning Perspective, Autonomous Robots, 8(3), July 2000.

Sutton, Richard S. and Santamaria, Juan Carlos (undated), A Standard Interface for Reinforcement Learning Software, www.cs.ualberta.ca/~sutton/RLinterface/RLinterface.html

Taylor, Ken and Dalton, Barney (1997), Issues in Internet Telerobotics, International Conference on Field and Service Robotics (FSR-97).

Tham, Chen K. and Prager, Richard W. (1994), A modular Q-learning architecture for manipulator task decomposition, Proceedings of the Eleventh International Conference on Machine Learning.

Tyrrell, Toby (1993), Computational Mechanisms for Action Selection, PhD thesis, University of Edinburgh, Centre for Cognitive Science.

Walshe, Ray (2001), The Origin of the Speeches: language evolution through collaborative reinforcement learning, poster, 3rd International Workshop on Intelligent Virtual Agents (IVA-2001).

Watkins, Christopher J.C.H. (1989), Learning from delayed rewards, PhD thesis, University of Cambridge, Psychology Department.

Weizenbaum, Joseph (1966), "ELIZA - A computer program for the study of natural language communication between man and machine", Communications of the ACM 9:36-45.

Whitehead, Steven; Karlsson, Jonas and Tenenberg, Josh (1993), Learning Multiple Goal Behavior via Task Decomposition and Dynamic Policy Merging, in Connell and Mahadevan, eds., Robot Learning, Kluwer Academic Publishers.

Wilson, Stewart W. (1990), The animat path to AI, Proceedings of the First International Conference on Simulation of Adaptive Behavior (SAB-90).

Wixson, Lambert E. (1991), Scaling reinforcement learning techniques via modularity, Proceedings of the Eighth International Conference on Machine Learning.

Yahoo list of AI programs online, yahoo.com/Recreation/Games/Computer_Games/Internet_Games/Web_Games/Artificial_Intelligence

Yahoo list of ALife programs online, yahoo.com/Science/Artificial_Life/Online_Examples

Yahoo list of robots online, yahoo.com/Computers_and_Internet/Internet/Devices_Connected_to_the_Internet/Robots

Return to Contents page.

Feeds      w2mind.org      ancientbrain.com

On the Internet since 1987.